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Windows Phone Apps Review

Windows Phone Apps Review Startseite:

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Windows Phone Apps Review

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Windows Phone Apps Review Video

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In fact, you can listen to a preview clip while doing other things on the phone one of the places you see Microsoft's first-party only multitasking.

It doesn't make a huge amount of sense to us -- previews should likely quit when you leave app. Other times, because Zune Pass lets you sample the entire song, you can be streaming a full length preview, which gives you the impression of listening to a piece of music you "own" or at least have downloaded when that isn't the case.

We also take issue with the lack of a proper jog control to skip into tracks -- holding down the fast forward or rewind button is inconsistent and seems a bit clunky to us.

Ultimately it's a question of how voracious of a music buyer you are -- but something tells us we're going to see a marked increase in Pass users now that these phones are hitting the market.

Microsoft could make it a little easier to get new users a Pass by offering a quick sign up on the phone, but that's a pretty minor issue.

A couple of other important aspects to note about Zune and Windows Phone 7 is that the desktop software and these devices are now extremely interconnected, and the Zune desktop software allows wireless sync.

Not only do you use the Zune software to sync your music and videos, but you'll be able to buy apps from the marketplace on your computer, you can sync photos in the Zune application, and your general account and device management is handled through the app now.

It's a pretty similar arrangement to that of the iPhone and iTunes, and we can't really complain about Microsoft taking that page out of Apple's playbook.

Microsoft has always been good about syncing, but this makes the process slightly less obtuse than its ActiveSync options from the Windows Mobile heyday.

As for the new wireless sync function in Zune, it worked flawlessly on our local network -- though it did take a little figuring out. Once you've set up your device and computer to sync, you can drag content onto the icon in the Zune software, but your phone won't sync back to your PC until you've got the device on AC power.

Not a problem once you get used to it -- but our phone could really use some kind of dock. Regardless, the functionality is amazing especially after years of wired syncing with iTunes , providing fast back and forth swapping of files.

An especially nice perk was that it automatically sends your photos back to the PC. One thing though, just as with normal syncing, your device can't be used for music or photos while a connection is made.

Still, if you've got a decently fast network, you'll get tons of use out of this feature. As far as Mac syncing goes, Microsoft has released a beta utility which does syncing of music, videos, and photos to the device and at least photos back to your computer.

It gets the job done for the most part, but it's a little rough around the edges at this stage. Still, it's great that Microsoft is being inclusive here, and the process was mostly without incident.

Camera and photo management We'd heard before that one of Microsoft's big goals for Windows Phone 7 devices was stellar camera performance -- not just in terms of picture size and quality, but speed, too.

After all, if your camera app takes too long to load or you're waiting for five seconds between shots, the phone's utility as an easy way to capture impromptu moments the same way a point-and-shoot can is significantly diminished.

Fortunately, it seems like they're making good on the promise so far -- on most devices, it doesn't take more than a few seconds from camera button press to the first shot, and around two seconds between shots.

Image quality varies by device, but since the bare minimum is 5 megapixels for the Windows Phone 7 spec, you'll at least have decently high res photos.

Once you take a shot, something pretty cool happens: it advances to the left, almost as though you're looking at an actual roll of film, and you can see a dimmed sliver of the shot you just took on the left side of your viewfinder.

You can then swipe to the right to see shots you've taken in the past, starting with the most recent, and returning to viewfinder camera mode, as it were is as simple as swiping all the way to the left again.

It's a neat user experience that we suspect novice users will pick up on very quickly. The available camera options and modes can be extended by phone manufacturers, but the default list is pretty impressive and includes configurable white balance, image effects grayscale, sepia, and the like , saturation, ISO, exposure, and even metering mode -- and most of these options are still available even when capturing video.

Naturally, you can also set the flash to fire automatically, always, or never. One annoying bug, however -- the camera settings don't seem to stick once you leave the app.

Meaning if you've turned the flash off and go check your email, next time you take a shot the flash is on. We found this incredibly frustrating when trying to take quick photos where we expected a consistent result.

Microsoft should fix this immediately. Once you've taken your shots, the phone can be configured to automatically upload them to your Windows Live SkyDrive account in the background with your choice of privacy level private, friends only, or public.

You can also zip pictures over to your Facebook account using a menu item in the Pictures app. Speaking of the Pictures app, this is your one-stop shop for imagery on the phone -- both your shots locally and from supported online services and those of your friends show up here.

You'll come here to view and send pictures, change your lock screen wallpaper, and -- because this hub is extensible -- use any third-party services that developers have plugged into it.

In a way, it's kind of the prototypical Windows Phone 7 app "hub" in that it cycles through your own pictures for its background and has some cool time-dependent features; for instance, it adds a "moments" page that summarizes pictures on the phone that were taken in the current month.

It's all very pretty, but as we mentioned before with the People app, the "what's new" page tends to get cluttered with countless updates from Facebook friends you barely know.

Instead, we'd love a way to be able to select an inner circle of contacts from whom we wanted to see a photo stream here.

Marketplace In this day and age, you can't have a smartphone without a healthy app marketplace, and no one knows that better than Microsoft.

In our review period, the company's app store wasn't flooded with titles, but we got a good chance to see how third-party software would preform on Windows Phone 7 devices.

The first thing you notice when you open the Marketplace is that aside from apps, you've got music and games as available categories, whereas iOS breaks music and applications out into separate stores, and Android leaves music to third-party providers like Amazon.

Swiping to the left takes you to the Featured page of the Marketplace, which oddly mixes up both music and applications into a single view -- kind of an interesting way to keep people looking at everything Microsoft has to sell without trying to send users' attentions to two or more completely unrelated places.

Unfortunately, that same mixture happens for searches in the marketplace too, meaning that you'll get mostly song and album info when you're looking for something like The Harvest.

Microsoft needs to give users a way to sort apps from music, because search is completely unwieldy as it stands right now. Adding insult to injury, search doesn't even make suggestions for you.

So when you get into the actual store itself, you're presented with the typical views you'd expect: newest, most popular, and featured. If you're just browsing, you can delve into the whole list or narrow it down by category.

Once you've selected a category, the list view is interesting -- it shows you the typical icon, app name, and rating on a five-star scale, but it also shows you a short description of the app directly below the name.

Tapping on an app takes you to its information page, which is pretty much what you'd expect: you've got the price up top, a full description, screen shots, reviews, version number, supported languages, and a list of phone services that the app needs access to, similar to what you find on Android.

The screen shots you see on this page are hilariously small, so you need to tap 'em to get an idea of what's going on -- not a big deal, though this would be a pretty easy one to solve by showing two or three thumbnails at a time rather than four.

Once you've decided to buy, the entire process happens in the background -- just as it should -- and after a few moments, you'll find the app has been added to your applications list.

We'd like some sort of unobtrusive notification when the app's installed, though, because as it stands now, it seems to be a guessing game -- you just have to keep checking until it shows up.

Overall, the buying experience is adequate, but not exactly fine tuned. Search is a major bummer here, and until Microsoft figures out how to give users proper sorting options, it's going to make finding what you need a pain.

Office Tight Office integration, complete with an awesome on-phone document and viewing experience, stands to be one of the biggest differentiators for Windows Phone 7 -- a feature that could almost singlehandedly make these devices impossible to ignore for serious business users regardless of their seemingly consumer-centric slant.

Instead, we came away feeling that Microsoft may have spent too much effort focusing on the collaborative side of Office and not enough time on the actual document editors themselves.

Though Word seems to do a decent job rendering pages onto the small display, the editing capabilities are weak at best -- you can't change fonts, for example, and you can only choose from four font colors: orange, green, red, and black.

Excel seems similarly gimped, though it's got a pretty solid set of built-in functions; we don't know what percentage of the full app's functions are supported, but it's a long list.

PowerPoint documents, meanwhile, can't be created on the phone at all. And really, that's totally fine -- if you're creating your presentation that you have to give in half an hour on your phone during your train ride into the city, you've probably already blown it.

The important thing with PowerPoint is probably the slide show capability -- especially for retail devices that have TV-out -- and in that regard, it seems to do just fine cheesy transitions and all.

We mentioned collaboration -- indeed, Windows Phone 7 supports SharePoint servers, which'll undoubtedly come in handy for some business users.

There's also OneNote, which in many ways is simply Word by another name; Microsoft gears it toward freeform note-taking by making it easy to attach pictures and voice recordings, but really, you should be able to do this from Word just as easily spoiler: you can't.

You can configure it to automatically synchronize to your Windows Live SkyDrive account any time you make a change, which basically means your up-to-date notes are accessible from any computer with an internet connection -- you know, that whole "cloud" thing.

We had issues with third-party software see below , but this is one area of this OS that really shines. Admittedly, we didn't get a chance to play a huge amount of titles right off the bat, but the titles we did play were not only reassuringly high in quality, but they legitimately made us feel like we were gaming with our Xbox Obviously, a lot of that is due to achievements, which you can garner in-game on the handsets, but the experience of the Xbox Live hub on the phones adds a lot of value to the platform as a whole.

There weren't a whole mess of games available for download during the review period, but we had a chance to play Twin Blades , Star Wars: Battle for Hoth , Rocket Riot , The Sims 3 and a handful of other titles.

We walked away from our gaming experiences being very impressed with the capabilities of Windows Phone 7 handsets as gaming devices.

Certainly in this first generation they seem to be holding their own against the competition, and as with the Xbox itself, we expect games to get even better once devs learn the platform.

One missing piece is head-to-head gaming, of course. Given that this is supposed to be an Xbox experience, it's a little disappointing that you can't challenge other gamers.

There are some turn-based games available to play, but that's not quite the kind of action we're looking for. We think it was a big misstep on Microsoft's part to not get this feature baked into the first release of WP7, though at least the company claims that the functionality is coming down the pipeline.

Overall, Xbox Live is a huge boon to this platform, but it needs some time to fully gestate. What's there now is solid, but we think the future will hold big things for the component Our good friends at Joystiq took an even deeper look at gaming on Windows Phone 7, so take a peek at their coverage right here and here.

Maps Though it's not quite as full-featured as the latest renditions of Google Maps on Android have been, Microsoft's Bing Maps implementation on Windows Phone 7 is pretty great -- they've done a fantastic job of blending the experience of using a mapping app into their so-called Metro design language.

You've got access to satellite imagery and real-time traffic information; location fixes happen quickly, though we found that they tended to be a little less accurate than Google's when indoors and out of GPS reception.

Pinch-to-zoom is smooth and fast, and we liked the almost ethereal appearance of the map tiles as they loaded after panning or zooming in -- it's hard to describe, but it's a pretty neat though admittedly unnecessary effect.

Likewise, we liked the zoom-out, zoom-back-in effect when locating your position on the map while a different area is being displayed, which gives you a better idea of your relative position than the iPhone's rapid scroll.

Since this is straight-up Bing Maps on the back end, you can expect the same database of locations here that you get when you search for stuff from your computer.

On the phone, you can search either by text or voice more on this later , which will call up pushpins for matches near your map view.

As you'd expect, tapping a pin brings up the name of the result; a second tap calls up a page of information where you can find a phone number, URL, average rating, and even hours if they're available -- this is extremely handy for restaurants since it can save you an awkward trip to the business' inevitably non-mobile-friendly website.

Swiping around calls up a screen with nearby points of interest, and another screen with individual reviews; Microsoft is aggregating several sites for these, and we regularly found entries from both Citysearch and JudysBook.

No Yelp, it seems. Our favorite part of Maps, though, has to be the directions list when navigating to a destination.

It's no voice-guided turn-by-turn navigation, of course, but the app has a cool split-screen mode that shows the list at the bottom and the map corresponding to the currently-selected list item at the top.

As you swipe through the list and highlight different items, the map moves around -- in other words, you can quickly see where and how you need to turn.

Both pedestrian and car modes are available, but no mass transit, which -- when you're living in a big city, anyhow -- is a feature we definitely miss coming from Google Maps.

Microsoft has done a neat job translating Bing's well-known home page layout to the small screen, complete with gorgeous rotating imagery and hotspots that reveal factoids when you tap them.

There's a mic to the right side of the text box that lets you conduct a voice search, and while we wouldn't bother trying to find anything with an odd name this way, common mobile searches think "burritos" worked really well.

Once you run your search, you get not just web hits, but also news burritos come up in the news more often than you may think and local results -- basically a tie-in to Bing Maps that uses your location to find stuff nearby.

Though it's a great search app at its core, the details of the implementation fail on two levels. First, accessing it is somewhat arbitrary -- you can get to it by pressing the phone's hardware search button, but not always.

Apps can override that key's functionality People, Maps, and Marketplace all do this, just to name a few , but if they don't, you fall through to Bing -- so there are times when you really have no idea what's going to happen when you press that button.

Secondly, the Bing app isn't a universal search, and that's a huge misstep in an age when smartphone users can easily have fifty or more apps and thousands contacts and tracks of music installed.

Third-party apps A modern smartphone lives or dies on the quality of its third-party apps, and Microsoft has made a big investment both philosophically and financially in its developer pool.

Certainly some of the launch partner names that have been dropped are impressive, so our expectations for decent third-party titles have been reasonably high.

Unfortunately, we have to report that Microsoft has a serious third-party issue on its hands right now given the software we've seen. In almost every application we used besides some of the Xbox Live titles, there were major problems with either loading, rendering, navigation, or stability.

Even from respected app-makers like Seesmic, the results seemed second rate in comparison to same applications on other platforms.

First, there are basic problems with the way in which Microsoft allows developers to use the WP7 platform. Because there's no multitasking here, not only do apps not run in the background, but they can't even sustain themselves during a screen lock.

This would be fine if the applications had an instant save state that they woke up from, but they don't. Instead, no matter what you do, you have to reload the app all over again.

This is incredibly frustrating, as app load times on the platform are somewhat lengthy for most of the third-party titles we tested. In particular, Seesmic and Twitter which is still in beta were nearly unusable in their current states, thanks to a combination of slow loading times, no backgrounding or save states, and a very buggy scrolling mechanism.

Actually, the scrolling issues we saw in those apps were present in almost every application that had any decently long list of information.

For some reason -- and we think the Silverlight layer may be involved -- the scrolling and screen navigation of third-party apps is totally different than the native implementation.

Email scrolls smooth and jumps quickly to your touch, whereas applications like Seesmic or any of the news readers we tested have freezes, blanked out information, and a general feeling of not "being there.

And speaking of news readers and lots of other apps , we had repeated crashes with applications on the phones, particularly any news reader that tried to sync our Google Reader content.

The only one that worked reasonably is called Flux, but the experience is rather bad. Reading news, as with doing most things in third-party apps, was buggy and prone to freezes.

A terribly unpleasant experience. One application, Pictures Lab, which is meant to be act as a standalone application and hub component, not only crashed, but froze the phone which required a soft reset to get it working again.

It's not all doom and gloom -- Shazam and Foursquare worked as expected, and there were other glints of hope out there in the Marketplace. Unfortunately, a few rays of light do not a platform make.

The general feel we came away with from third-party apps was that the OS clearly needs time to mature, and developers will have to work a lot harder to get their apps up to spec with the competition.

That's a tall order right out of the gate. Wrap-up In our original preview, we said that Windows Phone 7 didn't quite feel like a complete smartphone OS yet.

We'd like to come back and report that it finally has the fit and finish of a fully realized product, but that isn't exactly the case.

Don't get us wrong: there's a lot to like or even love in WP7. Microsoft has done an outstanding job with lots of aspects of this UI, particularly when it comes to navigation and ease of use -- but there are holes here as well.

It still feels like the company is a good year behind market leaders right now, and though it's clear the folks in Redmond are doing everything they can to get this platform up to snuff, it's also clear that they're not there yet.

But that isn't -- and shouldn't be -- a deterrent to taking a close look at the handsets being offered. Microsoft isn't walking away from Windows Phone 7 anytime soon, and the company has created an incredibly promising base set of features to build off of.

With terrific Zune and Xbox Live integration, a fast and smart method of getting around the OS, great Office and email experiences, and a genuinely beautiful and useful user interface, Microsoft has definitely laid the foundation for the next several years of its mobile play.

Now it's time to get the upper floors finished. Additional reporting by Nilay Patel and Chris Ziegler.

Alright, so you've read our review of the OS, what about the phones? Buyer's Guide. Log in. Sign up. Samsung Focus review. Windows Phone 7 review.

Latest Reviews. See all articles. Latest in Microsoft. Image credit:. Sponsored Links. Gallery: Windows Phone 7 interface 68 Photos Cons Buggy behavior makes it feel like betaThird-party apps have issuesLack of multitasking hampers usability.

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